Taking Mysaria's original data, I expanded upon it, applying a scale and measuring distances across Ferelden. I have also added all WV locations to the map and drawn new roads. All distances are by road and are supposed to be the shortest route.
Travel times are calculated assuming an average walking rate of 3 miles per hour for 8 hours a day. While this allows for 24 miles a day, I have rounded down to an average of 20 miles per day to allow for breaks and conditions. Caravans will never move faster than this rate. A single, fit person may cover the 24, in which case you will need to perform your own calculations. The chart below is based on travelers averaging 20 miles per day and figures represent days traveled.
All current towns and bannorn currently represented in the Ferelden of Warden's Vigil have been placed on this map. If you create a new one, contact a moderator to add it to the list.
New rules and new ways to travel.
The first link is a higher resolution for download. The second link is editable. If adding a location to the map, please contact Leliana so the distance chart can be updated.
Travel by SeaEdit
For travel by sea, assume ships sail at 8 miles per hour once they reach 'cruising speed'. Add a sensible amount of time for building up to speed, weather conditions, coastline and other obstacles and tacking into port.
|Points||Distances (miles)||Travel Time|
|Amaranthine to Highever||90||1 day|
|Denerim to Amaranthine||72||1 day|
|Denerim to Gwaren||252||2 days (direct)|
|Denerim to Highever||162||1.5 - 2 days (stops)|
|Denerim to West Hill||188||2.5 - 3 days (stops)|
|Kirkwall to Denerim||233||3 days (direct)|
|Kirkwall to Highever||80||1 day|
For non-urgent mail, allow the same amount of time for delivery as it would take for a person to travel that distance. For urgent mail, use the Pigeon Post.